Day 313: The 8 Design Principles That Transform Teaching
- Brenna Westerhoff
- Dec 15, 2025
- 5 min read
So I'm sitting in a design thinking workshop—one of those professional development sessions where they teach you to think like Silicon Valley—and the presenter keeps talking about "user experience" and "intentional design." I'm mentally grading papers, honestly, until she says something that stops me cold: "Bad design isn't neutral. It actively prevents success."
She was talking about apps, but my mind went straight to Jeremy's reading assessment from that morning. Kid couldn't track from one line to the next because I'd single-spaced the passage. My "design" was literally preventing him from showing what he knew. That's when it hit me: teaching isn't just pedagogy. It's design. And most of us are designing accidentally.
Let me paint you the full picture of that morning with Jeremy. He's one of my strongest decoders—can sound out anything you put in front of him. But watching him take that assessment was painful. His finger kept sliding to the wrong line. He'd read half of line three, jump to line five, realize something was wrong, go back, lose his place again. By the time he finished, he was so frustrated that comprehension was shot. The assessment said he was reading below grade level. The truth? My design was below grade level.
That workshop sent me down a rabbit hole that changed everything about how I plan. Turns out, there are these universal design principles that architects and artists have used forever, and they apply perfectly to learning. Not in a "make your worksheets pretty" way, but in a "structure your teaching so brains can actually process it" way.
The presenter showed us two websites selling the exact same product. One had random fonts, colors everywhere, buttons in weird places. The other was clean, intuitive, almost boring. Guess which one sold more? The "boring" one. By a landslide. Because good design doesn't call attention to itself—it just works. That's when I realized half my teaching energy was going into unnecessary design flourishes that actually impeded learning.
The first principle smacked me in the face: intentionality. Every single element should exist for a reason. Sounds obvious, right? But then I looked at my lesson from that day. Why did I have kids copy vocabulary definitions? "Because that's what we do." Why did we read the passage twice? "Because we always do." Why did we stand up and stretch between activities? "Because they need movement." But did they need movement right then, or was I just filling time? I was on autopilot, designing by default.
The intentionality audit was humbling. I recorded myself teaching for a week, then watched it back with one question: Why did I make that choice? About 40% of my decisions were intentional. The rest? Habit, assumption, or panic. Like when Tommy asked a question I wasn't prepared for, and I had everyone "turn and talk" not because partner discussion would help, but because I needed thirty seconds to think. That's design by panic, not purpose.
Now, before I plan anything, I ask: What's the cognitive purpose here? Not the standard—the actual brain work. When we studied character development last month, instead of the usual "list three character traits," I had kids design a playlist for the protagonist. Same skill—analyzing character—but the design forced them to think metaphorically. "What song would Jonas from The Giver listen to after discovering color?" That question requires deep character understanding. The cognitive lift was intentional, not accidental.
The second principle floored me: constraint breeds creativity. I always thought giving kids tons of options was good teaching. "Write about whatever you want!" But that's like asking someone to paint a masterpiece with every color ever created. Paralysis. I watched it happen in real-time. "Free write Friday" meant fifteen minutes of kids staring at blank pages, asking, "What should I write about?" The freedom was actually a cognitive burden.
Now I give deliberate constraints. "Write about this character using only dialogue." "Explain this concept in exactly six words." "Describe the setting using only sounds." The constraints force deeper thinking than freedom ever did. Yesterday, I asked kids to explain photosynthesis using only words a kindergartener would know. The mental gymnastics were incredible. Sarah said, "Plants eat sunlight and drink water to make food and air." That's deeper understanding than any textbook definition she could have memorized.
Here's what really bent my brain: negative space matters as much as positive. In design, it's the empty areas that make the content pop. In teaching? It's the silence, the wait time, the breathing room. I used to pack every second with instruction. My lesson plans looked like those overstuffed sandwiches that fall apart when you try to eat them. Now I design empty spaces. After a heavy concept, we sit with it. No discussion, no writing, just... processing. The silence teaches as much as my words.
I tried this with metaphors last week. After reading a particularly complex metaphor comparing memory to a river, I just... stopped. Fifteen seconds of silence. You could feel the discomfort at first—kids looking at me like "aren't you going to explain this?" But then you could literally see the processing. Eyes unfocusing as brains worked. Marcus suddenly going "Ohhhh" at second thirteen. The silence gave their brains time to construct meaning instead of having me construct it for them.
The transformation principle changed my whole approach to intervention. Instead of seeing struggling readers as "behind," I started seeing their current state as the starting point for design. You don't blame the user when your app doesn't work; you redesign the app. So when Maria couldn't comprehend grade-level text, instead of drilling harder, I redesigned the experience. Same text, but chunked differently, with visual anchors and built-in comprehension checks. The content didn't change—the design did.
Here's what that looked like practically: The class was reading a passage about the water cycle. Maria was lost by sentence three. Old me would have pulled her aside for "extra support" (code for: repeat the same thing slower and louder). New me redesigned the experience. I gave her the same passage but reformatted. Each sentence got its own line. Key vocabulary was already highlighted. Small diagrams appeared in the margins. Same content, different design. She nailed it.
Harmony turned out to be the principle I'd been violating most. Every element of a lesson should work together, not compete. But my lessons were cognitive jazz fusion—phonics worksheets followed by whole language discussions followed by random grammar hammering. No wonder kids were confused. Now, if we're working on inference, everything that day builds toward inference. The morning message requires inference. The math word problems require inference. The read-aloud stops at inference points. Even our transition between subjects: "Based on how quickly you're lining up, I infer you're ready for lunch." Harmony.
The iteration principle gave me permission to embrace imperfection. Good design doesn't emerge fully formed—it evolves. So now I tell kids, "We're going to try something. It might not work perfectly." We do the lesson, then we redesign it together. "What made that hard?" "What would help?" They become co-designers of their own learning.
Last month's poetry unit was entirely co-designed through iteration. First draft: I taught poetry terms, kids memorized them, everyone was bored. We redesigned: What if we found examples in songs first? Better, but still missing something. Third iteration: What if everyone brought in lyrics they loved and we discovered the poetry terms together? Fourth iteration: What if we wrote our own songs using the techniques we discovered? By the fifth iteration, we had kids performing original poetry at assembly. The design evolved because we evolved it together.
The proximity principle explains why my reading corner never worked. I had comfy chairs in one corner, books on the opposite wall, anchor charts scattered around the room. Kids had to traverse the entire classroom to engage with reading. Now? Everything related is together. Books, chairs, relevant charts, supplies—all within arm's reach. When related elements are physically close, the brain connects them as related. Proximity creates cognitive categories.